官网快讯:第19批FAQ放出—星际2地图编辑器续。
2007-10-30
星际争霸2官方第19批FAQ于昨晚公布,此次仍是关于星际争霸2的地图编辑器相关问题,有助于玩家更详细了解地图编辑器的各个方面。
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正文:
希望上一批的地图编辑器Q&As系列大家还受用,这只是我们这个系列的开端。在这期的Q&As中有许多关于星际二令人期待的问题,诸如推断为何开发小组做下那些决定。除此之外,我们还跟Devs开发小组小谈了他们准备试验的那些新的改动。
希望大家过一个安全美满的万圣节!
和Devs开发小组的谈话内容:因为人族眼镜蛇掌握了神族停滞球减速攻击的技能,于是神族的停滞球也做了些小小的调整包括原力场魔法。这技能在早期的组队多人游戏中非常好用,你可以对某障碍施放该技能使对方队友无法与其盟友汇合。如大家所知,Devs开发小组在不同的单位上测试各种技能,就连圣堂武士经典的幻像想技能也已回归。
星际争霸2官方第十九批FAQ
1.请问神族是否会有治疗的装置以使其治疗其单位以及修补毁损建筑?
目前暂时没有这方面的计划,尤其是在其脱离战斗时护盾重建速度是星际1两倍以上的情况下。
2.请问使用了新的物理引擎之后,爆炸会影响周围吗?(比如损坏或推动单位,毁坏地形装饰物等等)(sc2blog.com)
爆炸不能推动单位,但能毁坏地形装饰物.事实上在某些地图里毁坏一定的地形装饰物是达到扩充领土或其他战略要地的所必需的.爆炸不能推动单位是因为它会影响游戏平衡产生不利.比如某单位被从悬崖上震落,被卡在未预定的位置,或最终有单位迷失方向而玩家无法控制他们。
3.一个单位通常从概念草图到实际游戏中可操作的单位需要多长时间?
有了概念图的定稿之后需要几天到几个月来使之建成游戏中的单位。时间的长短通常取决于该单位在游戏中的重要性,是否需要一次次的返工使之趋于完美。虫族的Baneling单位就是个例子,从概念图到最后完成只用了几天的时间,而神族的Stalker单位则进行了数次返工,用了将近4-5个月的时间。
4.官方网站上的这些单位都是最终定稿了吗?还是它们还有再被修改的可能? (gamereplays.org)
我们正处在星际II艰难的开发阶段,因此没有任何单位在网站上是100%被最终确定的.目前我们仍在测试一些新的单位、技能和机械结构,以创造出最流畅的星际争霸二体验。
5.神族们吃什么?(它们如何获取能源和晶体)(starcraftcz.com)
神族可从日光中摄取营养,或者在紧要关头他们也可以通过皮肤吸收月光的能量(反正月光也是反射的日光)。他们可长期不吸收任何光照。即使它们需要少数的水分也可以通过皮肤来吸收。
由
mgbz 提供翻译。
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原文引用:
I hope everyone enjoyed our last batch of Q&As about Map Making, which is just the beginning of a series. This batch, we have a new set of exciting community questions about StarCraft II as well as reasonings to why Devs make the decisions they do. In addition, we also have a mini chat with devs about all the new changes that they are continuing to experiment with.
I also want to wish everyone a safe and happy Halloween!
Chat with Devs: Since the Terran Cobra took over the Protoss Stasis Orbs slowing attack, the Protoss Orb got a few new abilities including the Force Field ability. This will be very interesting for early team games, as you can use a force field on a choke point to keep an opponent's teammate from arriving to help their allies. The Devs are testing out various abilities on different units as you can see, and even the Templar has received its classic Hallucination ability back.
As always, feel free to give the Devs and I a w00t if your enjoying these Q&As!
---StarCraft II Q&A - Batch 19---
1. Will the Protoss be getting any mechanism for healing their units or repairing their buildings?
There are no plans to give the Protoss any healing abilities, especially since their shield regeneration rate when out of combat, is more than twice the rate of the original StarCraft.
2. With the new physics engine, can explosions affect surroundings? (like hurt or push units, destroy doodads, etc ) (sc2blog.com)
Explosions will not be able to push units, but they can destroy doodads. In fact, destroying certain doodads will be vital on certain maps, to get access to expansions or other strategic locations. Furthermore, explosions will not be able to push units because it would affect gameplay and balance negatively, in having units be knocked off cliffs, be stuck in unplanned locations, or ultimately have units disoriented where the player cannot control them.
3. How long does a unit typically take to make from concept to playable unit?
With a finished concept piece, it could take from a few days to a few months, to create it for the game. Much of this time depends on the priority of the unit amongst other development goals, as well as the iterations necessary to perfect the unit. The Zerg Baneling is an example of a unit that took only a few days to complete after the concept, whereas the Protoss Stalker has gone through several iterations, and has taken 4-5 months.
4. Are the units on the official site finalized, or is everything still up for grabs at this point? (gamereplays.org)
We are still heavily in the development phase of StarCraft II, thus none of the units on the website are 100% final. We are also still testing out several new units, abilities, and mechanics, to create the most fluid StarCraft II experience.
5. What do the Protoss eat? (where do they get energy and mass?) (starcraftcz.com)
Protoss gain nutrition from sunlight, or at a pinch, moonlight (which is just reflected sunlight anyway) by absorbing through their skins. They can go for extended periods without absorbing sunlight. What little moisture they need is also absorbed through their skin.
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