原帖地址:
http://www.battle.net/forums/thr ... eneral&;T=63915&P=1引用:
So I was looking at a particular piece of artwork on the site, and it gave me an idea for a unique replacement for the Shield Battery (which, due to the new Protoss shield regeneration mechanic seems obsolete).
The artwork in question can be found via this link http://www.starcraft2.com/art.xml?s=61
If you look at the concept, it appears that the possible building (or unit) in question has no apparant firing mechanism. Therefore, this is my suggestion.
Shield Generator: Recognizing the need to protect Protoss settlements has risen in priority due to the loss of Aiur, the Protoss have made several defensive modifications to their powerful shielding systems. Among these included a drastic change to the existing Shield Battery, using its energies to project a defensive shield within an area as opposed to rejuvenating the shields of Protoss military forces.
Explanation: The Shield Generator would project a protective field within a certain radius around the Generator that would act as a secondary shield for Protoss units and structures in its AoE. The projected shield would be powered by the Shield Generator's energy bar (250 energy) and would not drain energy until the shield came under fire, however will not gain energy until deactivated.
NOTE: When I say projected, I do NOT mean a literal projected shield (as in the Bubble Shield). The only graphics I had imagined being associated with the Shield Generator was an incative/active model for the Shield Generator (basically a model for when the ability is on and one for when the ability is off) and then a colored circle that appears when the player clicks on the Shield Generator (that is only visible to the player that built it, just like a Pylon) that represents the area that is protected by an active Shield Generator.
The shield would not benefit from shield upgrades, and the amount of energy drained would be equal to the damage caused by the attack.
Overlapping shields would share the damage, causing the energy drained to be less (for example, if a marine attacked one active shield, 6 energy would be drained from the Shield Generator. However, if the same marine attacked a unit under the protection of 2 Shield Generators, each one would only lose 3 energy) The Generator will lose AT LEAST 1 energy, regardless of the number of overlaps.
Finally, damage directed to units under the effects of the Shield Generator will be absorbed completely by the Generator until it has exhausted its energy.
Reason: Because the Shield Battery is no longer going to be in the game, I thought it would be nice to have a replacement for this popular defensive Protoss structure. As is, it is only a viable option for increasing Protoss base survivability and cannot be used in an offensive fashion.
Here is the current list of people that I believe either are In Favor, Possibly In Favor, or Against this idea:
In Favor
Rossg
XxXionsflame
Sivarias
IronRaven
n00b4f4c3
theoblivion
darckchaos11
RHINO_MK.II
airc777
Possibly in Favor
Ancient_Doom
Arcalite
Lykos7D0
[x]samu
Against
mc_Bane
Burning_Sky_4H
Asterisk
我在
官网的Artwork里看到一张图,这个图给了我一个灵感,一个独特的用来替代神族护甲电池的
单位(因为貌似神族新的护盾恢复机制已经过时了?)
问题中提到的图可以在这里找到
http://www.starcraft2.com/art.xml?s=61
如果你看了概念图,你会发现,这个建筑(或者单位)没有攻击装置.因此,我的建议如下
护盾发生器:认识到在Aiur沦陷之后,保护神民的身体不被损害成为了优先的需求,神族的强大的护盾系统又进行了一些改进,这包括对护盾电池的大幅改动,运用它的能量,在一定范围内创造一个护盾而不再是恢复神族部队的护盾
解释:护盾发生器将会在它周围一定半径内的区域释放一种能量,使得处在这个范围技能内的神族单位或建筑拥有第二层护盾(译者:不是增加护盾最大值貌似是整个给范围内的神族单位增加一个整体共享的护罩)这个护盾的能源来自护盾发电机的能量值(250能量),除非受到攻击,否则不会损失能量,而且在护盾没有撤销的情况下,护盾发电机不能回复能量值
注意:护盾启用时,我并不是指会在表面产生投影(球泡状的护盾……【
嘎……大概是指不同于普通的球形护盾】)。唯一的画面效果就是护盾发生器会有一个“
活动”/“禁止”的状态改变;当玩家点击护盾发生器时,一个有色的圆圈会出现来代表这块地方在护盾的保护下。(只有建造它的玩家才能看到,就像水晶塔)
护盾不会有防御加成,能量的消耗和伤害数值一样。
叠加的护盾会分担伤害,让消耗的能量减小(比如,嘎,如果一个Marine攻击一个护盾,护盾发生器损失6点能量。然而,如果这个Marine攻击了一个在2个护盾保护下的单位,那么每一个护盾发生器指挥消耗3点能量)。发生器最少损失1能量,无论叠加数量多么多。
最后一点,直接攻击处于护盾发生器下的单位,伤害会被完全吸收直到能量耗完。
原因:因为护甲电池从游戏中离开了,我认为护盾发生器会变成Protoss防御建筑的很好的替代品。照原来的样子,它只是一个恢复性的东西来增强Protoss基地的存活能力并且不能用于进攻。【
嘎……大概这里的“它”是指原来的护甲电池】
下面是目前同意、可能同意、反对这个主意的人:
In Favor 同意
Rossg
XxXionsflame
Sivarias
IronRaven
n00b4f4c3
theoblivion
darckchaos11
RHINO_MK.II
airc777
Possibly in Favor 可能同意
Ancient_Doom
Arcalite
Lykos7D0
[x]samu
Against 反对
mc_Bane
Burning_Sky_4H
Asterisk
The Cavez:注意到了(可能会被采纳??)
作者:
雪夜血&lilong5811@SC2c.com , 转载请注明
星际争霸2中文论坛.
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本帖最后由 lilong5811 于 2008-3-6 00:46 编辑 ]