5) How do Zerg vs Zerg games play out in SC2? Is it still mostly a battle of mutalisks and zerglings or have the new units changed things around? Ideas (teamliquid.net)
5)ZVZ怎么在SC2里进行?难道还是小狗飞龙的天下吗?有没有新的单位假如或新的想法?(teamliquid.net)
ZvZ (Zerg vesus Zerg)matchup usually opens up in 2 different ways, Zerglings or Roaches. Aggressive players can use Zerglings mobility to take control of the early game, whereas going Roaches is more of a defensive strategy. Zergling vs. Roach relationship is such that for cost, Zerglings wins out in the open, Roaches win at chokes, but in mid/late games when numbers are greater, Roaches can stand up to or even beat Zerglings for cost out in the open. Hydralisks dont have much use in ZvZ early game, as they are more of an anti air unit in StarCraft II.
ZVZ(虫对虫)开局通常有两种办法,小狗或者蟑螂。喜欢扩张的玩家可以用小狗的机动性迅速控制早期游戏,而蟑螂则可以用在防守性的战术里,小狗可以通过扩张来赢取比赛,蟑螂可以用来压制,但在中/晚期比赛里,双方的数量都上来了,蟑螂就可以抵挡甚至打败小狗。刺蛇在ZVZ的战斗里没什么大用处,在SC2里它们主要是用来防空的兵种。
The tier 2 battle continues with Banelings that can dominate Zerglings, but with micro, Zerglings can actually come out ahead in Zergling vs. Baneling battles. Similarly, Lurkers counter Roaches for cost, but Roaches have the mobility advantage. Mutaliks counter Zerglings/Roaches since these units cant hit air. Whats different in StarCraft II is that Hydralisks counter Mutalisks extremely well, meaning something like Roach/Hydralisk combo can stand up to the classic Zergling/Mutalisk combo. Also, another great way to fight vs. mass Mutalisks is to tech to infestation pit (same tech level as the Spire), and make Corruptors or Infestors. Infestors have the disease ability that is great for fighting vs. units that clump really well such as the Mutalisk, and Corruptors are Zergs anti air air unit.
在二本的战斗里,可以用毒蛉搞定小狗,但在小规模上,小狗在与毒蛉对决上还是占上风。相似的,蟑螂对潜伏者,蟑螂有速度上的优势。而在飞龙对小狗/毒蛉上,后两个单位根本就不能对空。还有不同的是,在SC2里刺蛇打飞龙是非常有效的,这就意味,刺蛇蟑螂流可以直接对传统的小狗飞龙流。此外,现在有了另外一种非常不错的对付大量飞龙的办法,你可以攀科技造Infestation Pit(与龙塔同一级科技),来生产腐蚀者和感染者,感染者的疾病技能能很好的搞定如成群的飞龙之类的单位。
Due to the fast pace of the ZvZ game, most games dont end up in tier 3, but ultralisks, with their cleave attack, or swarm guardians that use swarms to soak up a lot of ground vs. ground damage are great options if the game does happen to go into tier 3.
由于ZVZ的游戏进行的比较快,大多数比赛根本用不着三本,但是猛犸锋利的攻击和虫群守护者用虫群淹没大量的地面单位...后期三本的比赛还是非常有看头和玩头的。
Overall, StarCraft II has a variety of options even in a mirror match such as Zerg vs. Zerg. Players can use different unit compositions to counter the classic Zergling/Mutalisk strategy that is a still powerful but not the only option.
总的来说,SC2有各种各样的战术,就算例如ZVZ内战,玩家仍然可以用不同的方法来搞定传统的小狗飞龙流,而现在,小狗飞龙流也不是唯一的好方法了
[ 本帖最后由 NEE_MC 于 2008-8-19 11:19 编辑 ]