什么是星际争霸II三部曲?
星际争霸II三部曲是星际争霸II原版游戏及其后续两个资料片的总称。星际争霸II的副标题为“自由之翼(暂定名)”,包括一段以Terran为主的单人长篇战役,玩家将扮演詹姆斯·雷诺的角色,他是星际系列的主角之一。第一个资料片“虫群之心(暂定名)”将作为其后续,包含一段以Zerg为主的单人战役,主角为刀锋女王卡列甘。第二个资料片“虚空之承(暂定名)”将以Protoss为主体来继续讲述这个故事。
我们还能在星际争霸II的多人比赛中玩到所有的三族吗?
可以!从第一版开始,星际争霸II就已经包含了完整的多人游戏功能,在对战时所有三族都是可选的。
两个后续资料片会对多人游戏产生影响吗?
每个资料片都会给多人比赛增加更多的内容。这些内容包括新单位、技能、建筑和地图等等,当然也包括战网的升级。
如果我买了星际争霸II但没有购买任何资料片,我还能在线对战吗?
可以。类似于星际争霸I和魔兽争霸III,我们将为资料片和原版用户分别架设游戏大厅和ladder。
每部战役的长度大约是?
星际争霸II的Terran战役将包括大约26-30个关卡,每个资料片包含的关卡数也与此相近。也就是说整个星际争霸II三部曲将包括整整90个单人战役关卡。这使我们得以用多种多样的独特关卡和游戏方式为玩家创造真正史诗的剧情体验。
你们为何决定将三族战役拆分呢?
我们准备通过设计独特的星际争霸II的单人战役来将RTS游戏中的剧情和角色表现推广到一个全新的深度。玩家可以自由选择通关路线,也可以永久性的科技升级来强化他们的军队,以在战役中获取优势。为了在保证这些要素的前提下营造史诗般的剧情体验并深入展现各方角色,我们必须为每个种族准备大量的关卡。三部曲架构使我们可以制作更多的即时渲染和预渲染动画来丰富游戏的间幕。战役中也能给玩家安排更多的交互对象和隐藏元素,以及更多的使单人游戏区别于多人对战的有趣设计。例如,Terran单人战役的科技选项中包含很多单人游戏里独有的升级和特殊单位。你甚至可以购得星际争霸I中的幻影战机和火焰兵来扩充雷诺的部队。
它们算是三个独立的游戏吗?这些游戏售价多少呢?
星际争霸II三部曲包含星际争霸II及其两个资料片。至于售价目前还未敲定;不过我们游戏的性价比向来是较为公众所接受的,我们将继续为大家提供超值的高质量游戏。
三部曲两个资料片发布间隔是多久?
目前我们的工作重心还在开发星际争霸II的正传上,还包括一切和Terran战役相关的内容,如关卡、电影、游戏内的交互方式等等,因此现在对资料片的发布间隔进行预估还为时过早。只能说正如以前一样,我们会花上足够多的时间为每一个资料片提供尽可能完美的游戏体验。
引用:
原文:What is the StarCraft II Trilogy?
The StarCraft II Trilogy consists of the base StarCraft II game and two subsequent expansion sets. StarCraft II is subtitled Wings of Liberty (working title) and will include a lengthy single-player campaign that focuses on the terrans and puts players in the role of Jim Raynor, one of the series’ main heroes. The first expansion set, Heart of the Swarm (working title), will follow later and include a single-player campaign focusing on the zerg and Kerrigan, Queen of Blades. The second expansion set, Legacy of the Void (working title), will continue the story experience with a single-player campaign centered on the protoss.
Will we still be able to play multiplayer matches of StarCraft II with all three races?
Yes! From the beginning, StarCraft II will be a fully featured multiplayer game, and all three races will be available for competitive play.
How will the expansion sets impact multiplayer gameplay?
The expansion sets will add new content to each race for use in multiplayer matches. This could include additions such as new units, abilities, and structures, along with new maps and Battle.net updates.
If I buy StarCraft II but don’t buy any of the expansion sets, will I still be able to play online?
Yes. This will work similarly to Warcraft III and the original StarCraft, which maintained separate online gaming lobbies and ladders for expansion set players and players with the base Warcraft III or StarCraft.
How long is each of the campaigns?
StarCraft II’s terran campaign will consist of approximately 26 to 30 missions, and each expansion set will include a similar number of missions. This means that the complete StarCraft II Trilogy will include as many as 90 single-player missions. This allows us to create a truly epic story experience with a great variety of unique missions and gameplay types.
Why did you decide to release each race’s campaign separately?
We’re aiming to push the boundaries of storytelling and character development in RTS games through the unique single-player campaign design of StarCraft II. Players will be able to choose their mission path and technology upgrades for their army as they advance through the campaign. In order to make these choices meaningful while creating an epic story and well-developed characters for each faction, we needed to focus on a single race for a large number of missions.
The Trilogy also allows us to create more in-game and prerendered cinematics to tell the story in between missions. There will be more interactive sets and elements for players to explore during each campaign, along with other interesting design elements to differentiate the single-player game from multiplayer matches. For example, the technology choices within the terran single-player campaign will include special upgrades and unit types that are unique to the single-player game. These could include the ability to purchase classic units such as the wraith or firebat to add to Jim Raynor’s army.
Are these three separate games? How much will all of these games cost?
The StarCraft II Trilogy will consist of the base StarCraft II game and two expansion sets. Pricing on these games hasn’t been determined at this early stage; however, we’ve always charged an appropriate price for the content the player receives, and we will continue to release high-quality games that offer great value.
How long will it take to ship each expansion set in the Trilogy?
We’re still focused on developing the base StarCraft II game, and all the content associated with the terran campaign, including the missions, cinematic cutscenes, and interactive sets. It’s too early to provide an estimate on how long it will take to develop each of the expansion sets in the trilogy, but as always, we will take as much time as is needed to create the best possible gaming experience with each expansion set.
以上翻译来自麦德三世
原贴地址
http://forums.battle.net/thread.html;jsessionid=996A4F1EDFF48822283DFEEB0C273995.app05_05?topicId=10972110892&sid=3000
感谢lastspartan提供的正确翻译:
1. If the games change each time, does this mean people will have to have the same copy to play against each other?
如果游戏升级,是否只能和安装相同版本的玩家对战?
All packages come with the same multiplayer system, so no, you can have any one of the three copies and still be able to play online with people using other packages.
3部游戏的多人对战系统是一样的, 所以 如果你有3部游戏的其中一部就可以和其他人对战 不需要是相同的一部。。。
2. What impact will each subsequent sequel have on the balance of the game? Will it require changes to the units we've gotten used to in between the transition time?
资料片
更新会对游戏平衡造成什么影响?过渡时期使用的兵种会有所改变吗?
There should be no impact at all.
平衡性3部不会有任何改变
3. Will the expansions have any implications on replay functionality? Will replays carry throughout each expansion?
资料片更新涉及到录像功能吗?录像能否资料片通用?
Assuming these packages do not change multiplayer, you will only have to worry about patches rendering some replays obsolete as is the nature of Blizzard games.
如果这些资料片不对多人游戏部分做任何改变,那么只有升级补丁会造成replays过旧的问题(高版本游戏不能看低版本的rep),跟魔兽争霸3一样。
翻译:lastspartan@
sc2c.com
The campaigns, not the factions, are being divided up into the 3 separate game packages. The first package will consist of the Terran Campaign as well as multiplayer support over Battle.net 2.0. The second package will consist of the Zerg Campaign. The third and last package is the big encore, the Protoss Campaign.
整个星际的战役会被分成3个游戏包。第一个包是人族,支持战网2.0多人对战。第二个包是虫族,最后一个包是重头戏神族。
Each campaign will include around or at least 30 missions.
每个游戏包有大约或至少30个任务。
Each additional installment will most likely cost about the same as the first, since they are all full-featured.
每个游戏包都是面目全新的东西,所以售价大致相同。
Each package comes with the same edition of multiplayer, so there is no splitting of the community.
每个游戏包都含有相同的多人对战部分,所以所有的玩家都可以在一起对战。引用:
Wings of Liberty (Terran) 自由之翼 (人族)
Heart of the Swarm (Zerg) 蜂群之心 (虫族)
Legacy of the Void (Protoss) 虚空的遗产 (神族)
官方的解释:为何三部曲?
星际2使得
暴雪面临大量的挑战,它正成为一个程序巨怪。按照RobPardo的说法,按照原来的内部计划到现在游戏已经发布,或者接近发布。然而三个庞大的剧情、支线任务和大量游戏内动画,使开发时间需要大大延长。实际上,和简化的单人模式(指原作的关卡式单线剧情,译注)相比,剧情部分需要的开发时间增加了3-4倍。
暴雪面临三个选择:
1、大大简化剧情战役,减少地图和动画;
2、分割为独立产品的三部史诗战役
3、折中路线,保证品质,继续跳票。
最终他们选择了第二项,而座谈会上所有粉丝都报以赞赏的掌声。Rob允诺这对多人游戏没有任何影响,而对单机控和剧情控是个福音,也不会让程序员和对战玩家继续等待。
这意味着什么?
简单说就是三部曲不影响多人对战
每个战役应该让人觉得是史诗般的故事,而不是为下一个任务做承接.
比我们原来计划的有更多的内容(动画,任务,等)
a)简单的战役(直线型,少选择,人物更少)
b)把每个种族的战役都做的更史诗,但是分开发布
c)走中线,但是游戏需要等很久