BlizzCon 2008 文字消息
"小道"文字报道:
1:47 [Comment From Heavyarms2050]
Is it true that all of you guys that are attending are getting beta keys?
1:48 LordofAscension: Yes, it has been announced - all of the BC08 beta keys are SCII keys.
f问:你们去了的人是不是都有beta key了?
打:没错!08年BlizzCon的beta key就是sc2的key!!!!!
(狂徒:.....羡慕,抓狂)
2:03 [Comment From Shangai]
Do you think there's the possibility that Blizzard reveals the release date? Thanks again.
2:03 LordofAscension: No. Definitely not at this time
问:你觉得
暴雪会公布sc2上市时间吗?谢谢
答:不,这次肯定不会.
(狂徒:.........)
2:15 [Comment From ShdwyTemplar]
Any news on the abilities of the Infestor?
2:15 AJ:
http://www.blizzforums.com/showpost.php?p=471203&postcount=70
问:有关于infestor(感染者?)的新闻吗?
答:
http://www.blizzforums.com/showpost.php?p=471203&postcount=70
(狂徒:下面是扩展翻译不确定是不是新的东西)
Here's the infestor info:
Abilities:
Null Parasite: 10 second mind-control
Fungal Infestation: destroys the unit through by infecting it with fungus (once the unit has been targetted it will die no matter what - but the more hp it has the longer it takes to explode - the explosion will deal splash damage to those near it).
Spawn Infested Terrans: self-explanatory - but they have little hp, is slow, and only lives for a short amount of time.
Also - it can still move while burrowed.
这里是感染者的信息:
能力:
空无寄生虫: 10秒钟精神控制
真菌滋生:用真菌感染一个目标从而摧毁它. (目标只要中了不管怎么样都会死-但是hp越多死的越慢-爆炸的时候会对其周围的目标造成伤害)
繁殖被感染的人族: 从名字就知道是什么了,但他们只有少量hp,缓慢,只能活很短时间
还有,他可以在地下移动.
(狂徒:
单位名字没有参考真郁闷...强烈要求全面的"
官方"翻译)
2:22 [Comment From storm]
can u still infest terran command centers on starcraft 2??
2:23 Joneagle_X: You can infest any building, but you cannot gain control of the buildings or produce anything from them. Only infested marines spawn from infested buildings, the number depends on the size.
问:在sc2里你还能感染人族主基地吗?
答:可以感染任何建筑,但是你不能控制或者制造任何东西.只有被感染的marines会出现,具体数量决定于大小
(狂徒:有点糊涂,
视频我看的不多,不知道是不是建筑一旦被控制就会自动蹦出几个被感染的marines)
4:25 [Comment From Darktemplar_L]
Has Blizzard revealed any hint to what the storyline will be about?
4:25 Joneagle_X: The Terran campaign will be played from the point of view of Jim Raynor. The Zerg campaign is more of an "RPG" style from the vantage point of Kerrigan. The Protoss campaign will be from the point of view of Zeratul.
问:暴雪公布故事线了吗?
答:人族,
虫族,神族战役会分别以Jim Raynor,Kerrigan, Zeratul 的视角来展开.
(狂徒:这是理所当然的....不过过场画面真的很帅,例如Jimmy和zeratul见面那段)
4:30 [Comment From Josh]
I'm confused. Is Starcraft 2 going to be three games, or is this for after Starcraft 2?
4:30 AJ: StarCraft 2 is going to be 3 separate games, one for each campaign now. They will be greatly increased in terms of the missions and levels to expect, we were told anywhere from 26-30 missions
问:我晕了.
星际2会是3个游戏,还是这是
星际2之后事?
打:
星际2会是3个分开的游戏,一个种族战役一个.任务会变更多,我们得到的消息是26-30个
(狂徒:不错,任务多玩起来爽)
4:30 [Comment From SIL3NT-DE4TH]
so wahts goign to be relased first protoss terran ?
4:30 AJ: Terran campaign will be released first, then Zerg, then finally Protoss.
问:神族还是人族会先被发行?
答:
人族先会被发行,然后是重组,最后是神族.
(狂徒:大家可以自行想象故事的发展)
4:39 [Comment From SIL3NT-DE4TH]
so is there any news on how the multiplayer will be released
4:39 AJ: Multiplayer is going to be unchanged. All 3 races will be implemented and available with the Terran and al subsequent releases.
4:41 Joneagle_X: Multiplayer will be available with the first release and will remain unchanged through all the releases. It is almost a "separate" product.
问:有关于多人游戏会怎么发布吗?
答:多人游戏还是那样,当人族版发行之后就可以玩了.
(狂徒:还是不太清楚为什么会分3个游戏,难道是为了加长游戏制作时间外加多收钱!?)
同样很难想象,我又看到一篇新的文章,讲的稍微详细一点.我翻译一下你看看
[::星际争霸核心社区 BBS.SC2.CC::]
StarCraft 2 Now A Trilogy, Three Campaigns to Be Split Into Separate Games
by Nick Breckon Oct 10, 2008 5:40pm CST tags: StarCraft 2, BlizzCon 08
Blizzard today announced that StarCraft II will be released as a trilogy of separate games, each concentrating on one of the universe's three factions.
The first game in the trilogy will consist of the Terran campaign, and is set to be titled "Terrans: Wings of Liberty."
The second Zerg-focused title will be "Zerg: Heart of the Swarm," with the third game being "Protoss: Legacy of the Void."
"[The second and third games] will be like expansion packs, but we really want them to feel like standalone products," said Blizzard's Rob Pardo.
Each campaign will be very different, with Pardo announcing the Zerg campaign will contain RPG elements. The Protoss campaigin will likewise be differentiated by elements of diplomacy. In addition, the Terran campaign will feature a Protoss mini-campaign.
The campaigns are planned as concentrated, epic storylines, with enough content to justify a full release. As a result, the games will now feature more in-game cinematics and story content.
Blizzard added that the plans for the multiplayer component are unchanged by the splitting of the campaigns. However, some units will now be unique to the campaigns and will not be playable in multiplayer.
Pardo noted that the decision was necessary to maintain the quality of the product, the alternatives either being a long delay of the game, or a scaling back of the campaigns.
More details may become available during BlizzCon, which continues through this weekend.
http://www.shacknews.com/onearticle.x/55267
...........太长不想全翻译了
重要的部分是这句话
"[The second and third games] will be like expansion packs, but we really want them to feel like standalone products," said Blizzard's Rob Pardo.
大概意思就是,第二和第三个游戏(虫,神)会像资料片一样,但是我们想让它们觉得像独立的产品.
PS:老天无眼,骗钱有道......唉
5:24 AJ: As far as the Terran Campaign goes, we know they still have the Armory system that allows you to purchase and upgrade your abilities, buildings, etc. It is unknown what or how this will be implemented in the other two games.
根据人族来看,我们了解到现在仍有军械库系统可以用来购买和升级你(部下)的能力,建筑,等等.现在还不确定怎样在其他两个游戏里实施.

挑战
3个庞大的故事
跟sc1比sc2故事模式需要3-4倍那么大
可选的任务
PS:右边那些故事线只是展示来用的,不是真的故事线
上文为 狂徒@SC2.CC 翻译.
关于夜鹰:
夜鹰(新科学球)的第三技能确实有用...
地震检测仪seismic thumper
减慢敌人的移动速度,并阻止Zerg潜入地底.
译文还有一部分,见这里:http://www.sc2c.com/viewthread.php?tid=5852&page=1&fromuid=1#pid95044